SoundLoc3D: Invisible 3D Sound Source Localization and Classification Using a Multimodal RGB-D Acoustic Camera
Yuhang He, Sangyun Shin, Anoop Cherian, Niki Trigoni, Andrew Markham

TL;DR
SoundLoc3D introduces a multimodal approach combining RGB-D visual data and microphone arrays to localize and classify 3D sound sources, even when sources are not visible, with improved accuracy and robustness.
Contribution
The paper presents a novel set prediction framework that leverages cross-modal cues from RGB-D and audio data for 3D sound source localization and classification.
Findings
Effective localization on large-scale simulated datasets
Robustness to RGB-D inaccuracies and ambient noise
Superiority over existing methods in accuracy
Abstract
Accurately localizing 3D sound sources and estimating their semantic labels -- where the sources may not be visible, but are assumed to lie on the physical surface of objects in the scene -- have many real applications, including detecting gas leak and machinery malfunction. The audio-visual weak-correlation in such setting poses new challenges in deriving innovative methods to answer if or how we can use cross-modal information to solve the task. Towards this end, we propose to use an acoustic-camera rig consisting of a pinhole RGB-D camera and a coplanar four-channel microphone array~(Mic-Array). By using this rig to record audio-visual signals from multiviews, we can use the cross-modal cues to estimate the sound sources 3D locations. Specifically, our framework SoundLoc3D treats the task as a set prediction problem, each element in the set corresponds to a potential sound source.…
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Taxonomy
TopicsSpeech and Audio Processing · Music and Audio Processing · Music Technology and Sound Studies
MethodsSparse Evolutionary Training
