SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control
Xiaohan Zhang, Sebastian Starke, Vladimir Guzov, Zhensong, Zhang, Eduardo P\'erez Pellitero, Gerard Pons-Moll

TL;DR
SCENIC is a diffusion-based model that synthesizes human motion adapting to complex terrains in virtual scenes while enabling semantic control via natural language, addressing limitations of previous models.
Contribution
Introduces a hierarchical scene reasoning approach with scene-dependent goal canonicalization and local geometric encoding for scene-aware, controllable human motion synthesis.
Findings
Generates physically plausible, scene-adaptive human motions.
Responds accurately to natural language commands.
Generalizes across multiple real-scene datasets.
Abstract
Synthesizing natural human motion that adapts to complex environments while allowing creative control remains a fundamental challenge in motion synthesis. Existing models often fall short, either by assuming flat terrain or lacking the ability to control motion semantics through text. To address these limitations, we introduce SCENIC, a diffusion model designed to generate human motion that adapts to dynamic terrains within virtual scenes while enabling semantic control through natural language. The key technical challenge lies in simultaneously reasoning about complex scene geometry while maintaining text control. This requires understanding both high-level navigation goals and fine-grained environmental constraints. The model must ensure physical plausibility and precise navigation across varied terrain, while also preserving user-specified text control, such as ``carefully stepping…
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Taxonomy
TopicsSemantic Web and Ontologies · Robotic Path Planning Algorithms · Constraint Satisfaction and Optimization
MethodsDiffusion
