LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation
Chenxu Zhou, Lvchang Fu, Sida Peng, Yunzhi Yan, Zhanhua Zhang, Yong, Chen, Jiazhi Xia, Xiaowei Zhou

TL;DR
LiDAR-RT introduces a real-time, physically accurate LiDAR re-simulation framework using Gaussian primitives and hardware-accelerated ray tracing, enabling efficient dynamic scene rendering for autonomous driving applications.
Contribution
The paper presents a novel real-time LiDAR re-simulation method that combines Gaussian primitives with ray tracing, overcoming computational limitations of prior neural radiance field approaches.
Findings
Outperforms state-of-the-art in rendering quality
Achieves real-time performance in dynamic scenes
Supports flexible scene editing and sensor configurations
Abstract
This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling of LiDAR sensors to achieve high-fidelity re-simulation results. Unfortunately, these methods face limitations due to high computational demands in large-scale scenes and cannot perform real-time LiDAR rendering. To overcome these constraints, we propose LiDAR-RT, a novel framework that supports real-time, physically accurate LiDAR re-simulation for driving scenes. Our primary contribution is the development of an efficient and effective rendering pipeline, which integrates Gaussian primitives and hardware-accelerated ray tracing technology. Specifically, we model the physical properties of LiDAR sensors using Gaussian primitives with learnable parameters and incorporate scene graphs to handle scene dynamics.…
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Taxonomy
TopicsAdvanced Optical Sensing Technologies · Remote Sensing and LiDAR Applications · Computer Graphics and Visualization Techniques
