CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models
Felix Taubner, Ruihang Zhang, Mathieu Tuli, David B. Lindell

TL;DR
CAP4D introduces a novel morphable multi-view diffusion model that reconstructs and animates photorealistic 4D portrait avatars from one to many reference images, achieving state-of-the-art results across various input scenarios.
Contribution
The paper presents a new diffusion-based method capable of creating high-fidelity 4D avatars from limited reference images, bridging the gap between single-image and multi-view reconstruction quality.
Findings
State-of-the-art performance in 4D avatar reconstruction from few images.
Effective real-time animation and rendering of avatars.
Bridging visual fidelity gap between single and multi-view methods.
Abstract
Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different capture setups and constraints for example, visual effects studios use camera arrays to capture hundreds of reference images, while content creators may seek to animate a single portrait image downloaded from the internet. As such, there is a large and heterogeneous ecosystem of methods for avatar reconstruction. Techniques based on multi-view stereo or neural rendering achieve the highest quality results, but require hundreds of reference images. Recent generative models produce convincing avatars from a single reference image, but visual fidelity yet lags behind multi-view techniques. Here, we present CAP4D: an approach that uses a morphable…
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Taxonomy
TopicsHuman Motion and Animation · 3D Shape Modeling and Analysis · 3D Modeling in Geospatial Applications
MethodsDiffusion
