GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang

TL;DR
GS-ProCams introduces a Gaussian splatting-based framework for projector-camera systems that is view-agnostic, more efficient, and requires less computational resources than previous NeRF-based methods, enabling superior projection mapping.
Contribution
It is the first Gaussian splatting-based framework for ProCams, enabling efficient, view-agnostic projection mapping without extra devices and with significantly reduced computational costs.
Findings
Achieves superior projection mapping quality compared to NeRF-based methods.
Uses only 1/10 of GPU memory for training.
Is 900 times faster in inference speed.
Abstract
We present GS-ProCams, the first Gaussian Splatting-based framework for projector-camera systems (ProCams). GS-ProCams is not only view-agnostic but also significantly enhances the efficiency of projection mapping (PM) that requires establishing geometric and radiometric mappings between the projector and the camera. Previous CNN-based ProCams are constrained to a specific viewpoint, limiting their applicability to novel perspectives. In contrast, NeRF-based ProCams support view-agnostic projection mapping, however, they require an additional co-located light source and demand significant computational and memory resources. To address this issue, we propose GS-ProCams that employs 2D Gaussian for scene representations, and enables efficient view-agnostic ProCams applications. In particular, we explicitly model the complex geometric and photometric mappings of ProCams using projector…
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Taxonomy
TopicsSatellite Image Processing and Photogrammetry · 3D Surveying and Cultural Heritage · CCD and CMOS Imaging Sensors
