MeshArt: Generating Articulated Meshes with Structure-Guided Transformers
Daoyi Gao, Yawar Siddiqui, Lei Li, Angela Dai

TL;DR
MeshArt is a hierarchical transformer-based method that generates detailed articulated 3D meshes by first creating a structural blueprint and then synthesizing each part's geometry, improving realism and structural coherence.
Contribution
The paper introduces a novel hierarchical transformer framework that models articulated 3D meshes through sequence-based structure and mesh generation, enabling more realistic and coherent models.
Findings
57.1% improvement in structure coverage
209-point improvement in mesh generation FID
Effective part-wise mesh synthesis
Abstract
Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D meshes with clean, compact geometry, reminiscent of human-crafted 3D models. We approach articulated mesh generation in a part-by-part fashion across two stages. First, we generate a high-level articulation-aware object structure; then, based on this structural information, we synthesize each part's mesh faces. Key to our approach is modeling both articulation structures and part meshes as sequences of quantized triangle embeddings, leading to a unified hierarchical framework with transformers for autoregressive generation. Object part structures are first generated as their bounding primitives and articulation modes; a second transformer, guided by these…
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Taxonomy
TopicsModular Robots and Swarm Intelligence · 3D Surveying and Cultural Heritage · BIM and Construction Integration
