FovealNet: Advancing AI-Driven Gaze Tracking Solutions for Optimized Foveated Rendering System Performance in Virtual Reality
Wenxuan Liu, Monde Duinkharjav, Qi Sun, Sai Qian Zhang

TL;DR
FovealNet is an AI-driven gaze tracking framework that improves accuracy and efficiency in foveated rendering for VR, reducing errors and enhancing visual quality with innovative cropping, token pruning, and multi-resolution training strategies.
Contribution
The paper introduces FovealNet, a novel gaze tracking system with event-based cropping, token pruning, and adaptive training, significantly improving speed and perceptual quality in VR foveated rendering.
Findings
Achieves at least 1.42x speedup over previous methods.
Increases perceptual quality of foveated output by 13%.
Reduces irrelevant pixel processing by over 64.8%.
Abstract
Leveraging real-time eye-tracking, foveated rendering optimizes hardware efficiency and enhances visual quality virtual reality (VR). This approach leverages eye-tracking techniques to determine where the user is looking, allowing the system to render high-resolution graphics only in the foveal region-the small area of the retina where visual acuity is highest, while the peripheral view is rendered at lower resolution. However, modern deep learning-based gaze-tracking solutions often exhibit a long-tail distribution of tracking errors, which can degrade user experience and reduce the benefits of foveated rendering by causing misalignment and decreased visual quality. This paper introduces \textit{FovealNet}, an advanced AI-driven gaze tracking framework designed to optimize system performance by strategically enhancing gaze tracking accuracy. To further reduce the implementation cost…
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Taxonomy
TopicsGaze Tracking and Assistive Technology · Virtual Reality Applications and Impacts · Visual Attention and Saliency Detection
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
