ProbeSDF: Light Field Probes for Neural Surface Reconstruction
Briac Toussaint, Diego Thomas, Jean-S\'ebastien Franco

TL;DR
ProbeSDF introduces a minimal radiance parametrization for neural surface reconstruction that decouples angular and spatial contributions, enabling faster computation, real-time rendering, and improved performance across diverse datasets.
Contribution
The paper presents a physically-inspired, minimal radiance parametrization for SDF-based neural surface reconstruction that enhances speed and performance with fewer parameters and efficient implementation.
Findings
Achieves real-time rendering and faster training speeds.
Improves surface and image quality metrics (PSNR).
Consistently performs well across diverse datasets.
Abstract
SDF-based differential rendering frameworks have achieved state-of-the-art multiview 3D shape reconstruction. In this work, we re-examine this family of approaches by minimally reformulating its core appearance model in a way that simultaneously yields faster computation and increased performance. To this goal, we exhibit a physically-inspired minimal radiance parametrization decoupling angular and spatial contributions, by encoding them with a small number of features stored in two respective volumetric grids of different resolutions. Requiring as little as four parameters per voxel, and a tiny MLP call inside a single fully fused kernel, our approach allows to enhance performance with both surface and image (PSNR) metrics, while providing a significant training speedup and real-time rendering. We show this performance to be consistently achieved on real data over two widely different…
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