Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds
Xiaoyu Xiang, Liat Sless Gorelik, Yuchen Fan, Omri Armstrong, Forrest, Iandola, Yilei Li, Ita Lifshitz, Rakesh Ranjan

TL;DR
Make-A-Texture is a highly efficient framework that generates high-resolution, shape-aware textures from text prompts in just over 3 seconds, enabling real-time 3D content creation.
Contribution
It introduces a fast, optimized diffusion-based method with view selection and backprojection improvements for rapid, high-quality texture synthesis from text prompts.
Findings
Texture generation completed in 3.07 seconds on a single GPU
Achieves comparable or better quality than state-of-the-art methods
Enables real-time, interactive 3D texture editing
Abstract
We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively generates textures that are consistent across multiple viewpoints with a depth-aware inpainting diffusion model, in an optimized sequence of viewpoints determined by an automatic view selection algorithm. A significant feature of our method is its remarkable efficiency, achieving a full texture generation within an end-to-end runtime of just 3.07 seconds on a single NVIDIA H100 GPU, significantly outperforming existing methods. Such an acceleration is achieved by optimizations in the diffusion model and a specialized backprojection method. Moreover, our method reduces the artifacts in the backprojection phase, by selectively masking out non-frontal faces, and internal faces of open-surfaced objects. Experimental…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Human Motion and Animation
MethodsDiffusion · Inpainting
