GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting with Enhanced Mesh Reconstruction
Jianing Zhang, Yuchao Zheng, Ziwei Li, Qionghai Dai, Xiaoyun Yuan

TL;DR
GBR introduces a novel method combining neural bundle adjustment and generative depth refinement to improve high-fidelity Gaussian splatting and mesh reconstruction from only 4-6 views, outperforming existing approaches.
Contribution
The paper presents GBR, a new framework that enhances geometry accuracy and detail in Gaussian splatting using a diffusion-based depth refinement and multimodal loss, effective with sparse views.
Findings
Outperforms existing methods on standard datasets.
Reconstructs large-scale scenes with high detail from limited views.
Demonstrates robustness and accuracy in real-world scene reconstruction.
Abstract
Gaussian splatting has gained attention for its efficient representation and rendering of 3D scenes using continuous Gaussian primitives. However, it struggles with sparse-view inputs due to limited geometric and photometric information, causing ambiguities in depth, shape, and texture. we propose GBR: Generative Bundle Refinement, a method for high-fidelity Gaussian splatting and meshing using only 4-6 input views. GBR integrates a neural bundle adjustment module to enhance geometry accuracy and a generative depth refinement module to improve geometry fidelity. More specifically, the neural bundle adjustment module integrates a foundation network to produce initial 3D point maps and point matches from unposed images, followed by bundle adjustment optimization to improve multiview consistency and point cloud accuracy. The generative depth refinement module employs a diffusion-based…
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Taxonomy
TopicsIndustrial Vision Systems and Defect Detection · Spectroscopy Techniques in Biomedical and Chemical Research
MethodsSoftmax · Attention Is All You Need
