Leveraging virtual technologies to enhance museums and art collections: insights from project CHANGES
Gianluca Genovese, Ivan Heibi, Silvio Peroni, Sofia Pescarin

TL;DR
This paper explores how virtual technologies can digitize and improve cultural heritage management, focusing on workflows, 3D models, and tools that promote accessibility, inclusivity, and sustainability in museums and art collections.
Contribution
It introduces reproducible workflows and tools for virtual cultural heritage projects, aligning with Open Science and FAIR principles, demonstrated through case studies.
Findings
Enhanced accessibility and inclusivity in museums
Development of reproducible workflows and 3D models
Support for interdisciplinary research and education
Abstract
We investigated the use of virtual technologies to digitise and enhance cultural heritage (CH), aligning with Open Science and FAIR principles. Through case studies in museums, we developed reproducible workflows, 3D models, and tools fostering accessibility, inclusivity, and sustainability of CH. Applications include interdisciplinary research, educational innovation, and CH preservation.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Surveying and Cultural Heritage · Museums and Cultural Heritage
