CRAFT: Designing Creative and Functional 3D Objects
Michelle Guo, Mia Tang, Hannah Cha, Ruohan Zhang, C. Karen Liu, Jiajun, Wu

TL;DR
This paper introduces CRAFT, a method for synthesizing body-aware 3D objects from base meshes guided by text or images, enabling realistic virtual and physical object creation with minimal manual effort.
Contribution
The paper presents a novel mesh deformation approach that optimizes for semantic alignment and contact constraints, allowing automatic creation of functional 3D objects from diverse inputs.
Findings
Effective synthesis of body-aware 3D objects demonstrated
Method achieves high semantic and contact accuracy
Enables virtual simulation and real-world fabrication
Abstract
For designing a wide range of everyday objects, the design process should be aware of both the human body and the underlying semantics of the design specification. However, these two objectives present significant challenges to the current AI-based designing tools. In this work, we present a method to synthesize body-aware 3D objects from a base mesh given an input body geometry and either text or image as guidance. The generated objects can be simulated on virtual characters, or fabricated for real-world use. We propose to use a mesh deformation procedure that optimizes for both semantic alignment as well as contact and penetration losses. Using our method, users can generate both virtual or real-world objects from text, image, or sketch, without the need for manual artist intervention. We present both qualitative and quantitative results on various object categories, demonstrating the…
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Taxonomy
TopicsManufacturing Process and Optimization · 3D Shape Modeling and Analysis · Interactive and Immersive Displays
MethodsAttentive Walk-Aggregating Graph Neural Network · Balanced Selection
