Splats in Splats: Robust and Effective 3D Steganography towards Gaussian Splatting
Yijia Guo, Wenkai Huang, Yang Li, Gaolei Li, Hang Zhang, Liwen Hu, Jianhua Li, Tiejun Huang, Lei Ma

TL;DR
This paper introduces a novel 3D steganography method for Gaussian splatting that embeds hidden content without altering scene attributes, enhancing copyright protection while maintaining high fidelity and efficiency.
Contribution
It presents the first 3DGS steganography framework using spherical harmonics and autoencoders, improving security, robustness, and performance over existing techniques.
Findings
5.31% higher scene fidelity
3x faster rendering speed
outperforms existing 3D steganography methods
Abstract
3D Gaussian splatting (3DGS) has demonstrated impressive 3D reconstruction performance with explicit scene representations. Given the widespread application of 3DGS in 3D reconstruction and generation tasks, there is an urgent need to protect the copyright of 3DGS assets. However, existing copyright protection techniques for 3DGS overlook the usability of 3D assets, posing challenges for practical deployment. Here we describe splats in splats, the first 3DGS steganography framework that embeds 3D content in 3DGS itself without modifying any attributes. To achieve this, we take a deep insight into spherical harmonics (SH) and devise an importance-graded SH coefficient encryption strategy to embed the hidden SH coefficients. Furthermore, we employ a convolutional autoencoder to establish a mapping between the original Gaussian primitives' opacity and the hidden Gaussian primitives'…
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Taxonomy
TopicsAdvanced Steganography and Watermarking Techniques · Computer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation
