It Takes Two: Real-time Co-Speech Two-person's Interaction Generation via Reactive Auto-regressive Diffusion Model
Mingyi Shi, Dafei Qin, Leo Ho, Zhouyingcheng Liao, Yinghao Huang,, Junichi Yamagishi, Taku Komura

TL;DR
This paper presents a novel real-time, auto-regressive diffusion model for generating interactive two-person co-speech motions, enabling online, dynamic, full-body character interactions driven by speech audio.
Contribution
It introduces the first online system for two-person co-speech motion synthesis using a diffusion-based model conditioned on speech and past states.
Findings
Outperforms existing methods in co-speech motion generation tasks
Successfully generates interactive full-body motions in real-time
Enriched datasets improve interaction diversity
Abstract
Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses. Additionally, most existing methods rely on offline sequence-to-sequence frameworks, which are unsuitable for online applications. In this work, we introduce an audio-driven, auto-regressive system designed to synthesize dynamic movements for two characters during a conversation. At the core of our approach is a diffusion-based full-body motion synthesis model, which is conditioned on the past states of both characters, speech audio, and a task-oriented motion trajectory input, allowing for flexible spatial control. To enhance the model's ability to learn diverse interactions, we have enriched existing two-person conversational motion datasets with more dynamic…
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Taxonomy
TopicsSpeech and dialogue systems · Topic Modeling · Speech Recognition and Synthesis
