Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
Lihan Jiang, Kerui Ren, Mulin Yu, Linning Xu, Junting Dong, Tao Lu,, Feng Zhao, Dahua Lin, Bo Dai

TL;DR
Horizon-GS is a unified 3D Gaussian Splatting method that enables seamless reconstruction and rendering of large-scale aerial and ground scenes, facilitating immersive view exploration in urban environments.
Contribution
We propose Horizon-GS, a novel Gaussian Splatting-based approach for unified aerial and ground scene reconstruction, along with a new training strategy and a comprehensive dataset.
Findings
Effective in diverse urban scenes
High-fidelity scene generation
Overcomes viewpoint discrepancies
Abstract
Seamless integration of both aerial and street view images remains a significant challenge in neural scene reconstruction and rendering. Existing methods predominantly focus on single domain, limiting their applications in immersive environments, which demand extensive free view exploration with large view changes both horizontally and vertically. We introduce Horizon-GS, a novel approach built upon Gaussian Splatting techniques, tackles the unified reconstruction and rendering for aerial and street views. Our method addresses the key challenges of combining these perspectives with a new training strategy, overcoming viewpoint discrepancies to generate high-fidelity scenes. We also curate a high-quality aerial-to-ground views dataset encompassing both synthetic and real-world scene to advance further research. Experiments across diverse urban scene datasets confirm the effectiveness of…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Satellite Image Processing and Photogrammetry · Remote Sensing and LiDAR Applications
MethodsFocus
