ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
Zhuoxiao Li, Shanliang Yao, Taoyu Wu, Yong Yue, Wufan Zhao, Rongjun Qin, Angel F. Garcia-Fernandez, Andrew Levers, Xiaohui Zhu

TL;DR
ULSR-GS introduces a novel framework for high-fidelity surface reconstruction in ultra-large-scale scenes, leveraging multi-view geometric consistency and optimal view matching to improve accuracy over existing Gaussian Splatting methods.
Contribution
The paper proposes a new large-scale surface reconstruction method combining point-to-photo partitioning, multi-view optimal view matching, and geometric densification, addressing limitations of prior Gaussian Splatting approaches.
Findings
Outperforms state-of-the-art GS-based methods on large-scale aerial datasets.
Significantly improves surface extraction accuracy in complex urban environments.
Effective in handling ultra-large-scale scene reconstruction tasks.
Abstract
While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULSR-GS, a framework dedicated to high-fidelity surface extraction in ultra-large-scale scenes, addressing the limitations of existing GS-based mesh extraction methods. Specifically, we propose a point-to-photo partitioning approach combined with a multi-view optimal view matching principle to select the best training images for each sub-region. Additionally, during training, ULSR-GS employs a densification strategy based on multi-view geometric consistency to enhance surface extraction details. Experimental results demonstrate that ULSR-GS outperforms other state-of-the-art GS-based works on large-scale aerial photogrammetry benchmark datasets,…
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Taxonomy
TopicsAdvanced Optical Sensing Technologies · Advanced Neural Network Applications · Image and Object Detection Techniques
