Dense Dispersed Structured Light for Hyperspectral 3D Imaging of Dynamic Scenes
Suhyun Shin, Seungwoo Yoon, Ryota Maeda, Seung-Hwan Baek

TL;DR
This paper introduces Dense Dispersed Structured Light (DDSL), a cost-effective hyperspectral 3D imaging technique capable of capturing dynamic scenes with high spectral and depth accuracy at real-time frame rates.
Contribution
It presents a novel spectrally multiplexed pattern design and a reconstruction method enabling fast, accurate hyperspectral 3D imaging of moving scenes using affordable hardware.
Findings
Achieves 15.5 nm spectral resolution (FWHM)
Depth error of 4 mm
Frame rate of 6.6 fps
Abstract
Hyperspectral 3D imaging captures both depth maps and hyperspectral images, enabling comprehensive geometric and material analysis. Recent methods achieve high spectral and depth accuracy; however, they require long acquisition times often over several minutes or rely on large, expensive systems, restricting their use to static scenes. We present Dense Dispersed Structured Light (DDSL), an accurate hyperspectral 3D imaging method for dynamic scenes that utilizes stereo RGB cameras and an RGB projector equipped with an affordable diffraction grating film. We design spectrally multiplexed DDSL patterns that significantly reduce the number of required projector patterns, thereby accelerating acquisition speed. Additionally, we formulate an image formation model and a reconstruction method to estimate a hyperspectral image and depth map from captured stereo images. As the first practical…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsOptical Polarization and Ellipsometry · Remote Sensing in Agriculture · Optical Coherence Tomography Applications
