Modification of muscle antagonistic relations and hand trajectory on the dynamic motion of Musculoskeletal Humanoid
Yuya Koga, Kento Kawaharazuka, Moritaka Onitsuka, Tasuku Makabe, Kei, Tsuzuki, Yusuke Omura, Yuki Asano, Kei Okada, Masayuki Inaba

TL;DR
This paper introduces two novel motion acquisition methods for musculoskeletal humanoids, enabling realistic muscle relation modeling and accurate hand trajectory tracking, demonstrated through a badminton hitting motion.
Contribution
It proposes tension sensing for muscle antagonistic relations and vision sensing for hand trajectory, addressing measurement challenges in musculoskeletal humanoids.
Findings
Successful implementation of badminton shuttlecock-hitting motion
Effective acquisition of muscle antagonistic relations
Accurate hand trajectory tracking achieved
Abstract
In recent years, some research on musculoskeletal humanoids is in progress. However, there are some challenges such as unmeasurable transformation of body structure and muscle path, and difficulty in measuring own motion because of lack of joint angle sensor. In this study, we suggest two motion acquisition methods. One is a method to acquire antagonistic relations of muscles by tension sensing, and the other is a method to acquire correct hand trajectory by vision sensing. Finally, we realize badminton shuttlecock-hitting motion of Kengoro with these two acquisition methods.
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