DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Poses
Yatian Pang, Bin Zhu, Bin Lin, Mingzhe Zheng, Francis E. H. Tay,, Ser-Nam Lim, Harry Yang, Li Yuan

TL;DR
DreamDance introduces an efficient diffusion-based method that enriches 3D geometry cues from 2D poses, enabling high-quality, coherent human image animation with improved guidance and consistency.
Contribution
The paper proposes a novel diffusion model that enhances 3D geometry cues from 2D poses, improving animation quality and efficiency over existing methods.
Findings
Achieves state-of-the-art animation quality.
Enables coherent intra- and inter-frame human image animation.
Constructed the TikTok-Dance5K dataset with detailed annotations.
Abstract
In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and user-friendly manner. Concretely, baseline methods relying on only 2D pose guidance lack the cues of 3D information, leading to suboptimal results, while methods using 3D representation as guidance achieve higher quality but involve a cumbersome and time-intensive process. To address these limitations, DreamDance enriches 3D geometry cues from 2D poses by introducing an efficient diffusion model, enabling high-quality human image animation with various guidance. Our key insight is that human images naturally exhibit multiple levels of correlation, progressing from coarse skeleton poses to fine-grained geometry cues, and further from these geometry cues to…
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Taxonomy
TopicsHuman Motion and Animation · 3D Shape Modeling and Analysis · Human Pose and Action Recognition
