3D-CDRGP: Towards Cross-Device Robotic Grasping Policy in 3D Open World
Weiguang Zhao, Chenru Jiang, Chengrui Zhang, Jie Sun, Yuyao Yan, Rui Zhang, Kaizhu Huang

TL;DR
This paper introduces a novel cross-device robotic grasping policy in 3D open-world environments, utilizing category-agnostic detection and scoring to enable robust grasping across diverse cameras and robotic arms.
Contribution
It proposes the SSGC-Seg module for open-world 3D object detection and ScoreNet for grasp confidence scoring, extending grasping policies to cross-device scenarios.
Findings
Effective in diverse device setups
Robust in open-world object categories
Outperforms existing clustering-based methods
Abstract
Given the diversity of devices and the product upgrades, cross-device research has become an urgent issue that needs to be tackled. To this end, we pioneer in probing the cross-device (cameras & robotics) grasping policy in the 3D open world. Specifically, we construct two real-world grasping setups, employing robotic arms and cameras from completely different manufacturers. To minimize domain differences in point clouds from diverse cameras, we adopt clustering methods to generate 3D object proposals. However, existing clustering methods are limited to closed-set scenarios, which confines the robotic graspable object categories and ossifies the deployment scenarios. To extend these methods to open-world settings, we introduce the SSGC-Seg module that enables category-agnostic 3D object detection. The proposed module transforms the original multi-class semantic information into binary…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Robotic Path Planning Algorithms · Robotic Mechanisms and Dynamics
