Differentiable Inverse Rendering with Interpretable Basis BRDFs
Hoon-Gyu Chung, Seokjun Choi, Seung-Hwan Baek

TL;DR
This paper presents a differentiable inverse rendering method that reconstructs geometry and interpretable basis BRDFs using a scene model of 2D Gaussians and basis blends, enabling accurate rendering, relighting, and editing.
Contribution
It introduces a novel differentiable inverse rendering approach with interpretable basis BRDFs and dynamic basis adjustment for scalable scene reconstruction.
Findings
Reconstructs accurate geometry and interpretable basis BRDFs.
Supports physically-based novel-view relighting.
Enables intuitive scene editing.
Abstract
Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as spatially varying blends of a set of basis BRDFs. However, existing methods often yield basis BRDFs that lack intuitive separation and have limited scalability to scenes of varying complexity. In this paper, we introduce a differentiable inverse rendering method that produces interpretable basis BRDFs. Our approach models a scene using 2D Gaussians, where the reflectance of each Gaussian is defined by a weighted blend of basis BRDFs. We efficiently render an image from the 2D Gaussians and basis BRDFs using differentiable rasterization and impose a rendering loss with the input images. During this analysis-by-synthesis optimization process of…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Advanced Vision and Imaging
MethodsSparse Evolutionary Training
