Imperceptible Adversarial Examples in the Physical World
Weilin Xu, Sebastian Szyller, Cory Cornelius, Luis Murillo Rojas,, Marius Arvinte, Alvaro Velasquez, Jason Martin, Nageen Himayat

TL;DR
This paper introduces a novel method using straight-through estimators to generate imperceptible physical adversarial examples that effectively fool computer vision models, highlighting a significant security threat.
Contribution
The work presents the first approach to produce physically realizable, imperceptible adversarial examples with bounded perturbations using STE and differentiable rendering.
Findings
Enables fast generation of $ ext{l}_ ext{∞}$ bounded adversarial examples in the physical world.
Achieves near-zero object detection accuracy with physical adversarial patches.
Demonstrates effectiveness in both printout and simulation environments.
Abstract
Adversarial examples in the digital domain against deep learning-based computer vision models allow for perturbations that are imperceptible to human eyes. However, producing similar adversarial examples in the physical world has been difficult due to the non-differentiable image distortion functions in visual sensing systems. The existing algorithms for generating physically realizable adversarial examples often loosen their definition of adversarial examples by allowing unbounded perturbations, resulting in obvious or even strange visual patterns. In this work, we make adversarial examples imperceptible in the physical world using a straight-through estimator (STE, a.k.a. BPDA). We employ STE to overcome the non-differentiability -- applying exact, non-differentiable distortions in the forward pass of the backpropagation step, and using the identity function in the backward pass. Our…
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Taxonomy
TopicsDigital Media Forensic Detection · Adversarial Robustness in Machine Learning
MethodsEntropy Regularization · Proximal Policy Optimization · CARLA: An Open Urban Driving Simulator
