Imperfect-Information Games on Quantum Computers: A Case Study in Skat
Ulrich Armbr\"uster, Stefan Edelkamp, Gabriel Maresch, Erik Schulze

TL;DR
This paper explores how quantum computers can be utilized to analyze imperfect-information games like Skat, leveraging quantum algorithms to evaluate winning probabilities and potentially outperform classical methods in complex decision trees.
Contribution
It demonstrates encoding Skat into quantum registers and constructing quantum gates to evaluate game outcomes, highlighting potential quantum advantages in game analysis.
Findings
Quantum algorithms can estimate winning probabilities in Skat.
Quantum approach may outperform classical methods for large decision trees.
Quantum encoding of game information enables efficient payoff evaluation.
Abstract
For decades it is known that Quantum Computers might serve as a tool to solve a very specific kind of problems that have long thought to be incalculable. Some of those problems are of a combinatorial nature, with the quantum advantage arising from the exploding size of a huge decision tree. Although this is of high interest as well, there are more opportunities to make use of the quantum advantage among non-perfect information games with a limited amount of steps within the game. Even though it is not possible to answer the question for the winning move in a specific situation, people are rather interested in what choice gives the best outcome in the long run. This leads us to the search for the highest number of paths within the game's decision tree despite the lack of information and, thus, to a maximum of the payoff-function. We want to illustrate on how Quantum Computers can play a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsQuantum Computing Algorithms and Architecture · Computability, Logic, AI Algorithms · Quantum Mechanics and Applications
