Sparse Input View Synthesis: 3D Representations and Reliable Priors
Nagabhushan Somraj

TL;DR
This paper addresses the challenge of synthesizing novel views from sparse input images by proposing reliable priors and scene-specific learning techniques to improve 3D scene rendering quality.
Contribution
It introduces a pixel visibility prior based on relative depth for sparse view synthesis and develops scene-specific priors learned without large datasets, enhancing NeRF performance.
Findings
Visibility prior outperforms existing depth priors.
Scene-specific prior improves rendering quality.
Method effective on multiple datasets.
Abstract
Novel view synthesis refers to the problem of synthesizing novel viewpoints of a scene given the images from a few viewpoints. This is a fundamental problem in computer vision and graphics, and enables a vast variety of applications such as meta-verse, free-view watching of events, video gaming, video stabilization and video compression. Recent 3D representations such as radiance fields and multi-plane images significantly improve the quality of images rendered from novel viewpoints. However, these models require a dense sampling of input views for high quality renders. Their performance goes down significantly when only a few input views are available. In this thesis, we focus on the sparse input novel view synthesis problem for both static and dynamic scenes. In the first part of this work, we mainly focus on sparse input novel view synthesis of static scenes using neural radiance…
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Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · Computer Graphics and Visualization Techniques
MethodsFocus
