SSEditor: Controllable Mask-to-Scene Generation with Diffusion Model
Haowen Zheng, Yanyan Liang

TL;DR
SSEditor is a novel 3D scene generation framework that allows controllable, target-specific scene editing without multiple resampling steps, improving flexibility and scene quality.
Contribution
It introduces a two-stage diffusion-based framework with a geometric-semantic fusion module for controllable 3D scene editing and generation.
Findings
Outperforms previous methods in controllability and quality
Capable of generating novel urban scenes on unseen datasets
Enables rapid 3D scene construction
Abstract
Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits their controllability and flexibility. To this end, we propose SSEditor, a controllable Semantic Scene Editor that can generate specified target categories without multiple-step resampling. SSEditor employs a two-stage diffusion-based framework: (1) a 3D scene autoencoder is trained to obtain latent triplane features, and (2) a mask-conditional diffusion model is trained for customizable 3D semantic scene generation. In the second stage, we introduce a geometric-semantic fusion module that enhance the model's ability to learn geometric and semantic information. This ensures that objects are generated with correct positions, sizes, and categories.…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Cell Image Analysis Techniques
MethodsDiffusion
