Evaluating Creativity and Deception in Large Language Models: A Simulation Framework for Multi-Agent Balderdash
Parsa Hejabi, Elnaz Rahmati, Alireza S. Ziabari, Preni Golazizian,, Jesse Thomason, Morteza Dehghani

TL;DR
This paper presents a novel simulation framework using the Balderdash game to evaluate the creativity and deception abilities of large language models, providing insights into their reasoning and strategic skills.
Contribution
It introduces a multi-agent Balderdash simulation framework for assessing LLM creativity and deception, including a centralized game engine and evaluation metrics.
Findings
LLMs can generate plausible definitions for obscure terms.
Infrequent vocabulary impacts reasoning and strategic deception.
The framework enables systematic evaluation of LLM creative and deceptive performance.
Abstract
Large Language Models (LLMs) have shown impressive capabilities in complex tasks and interactive environments, yet their creativity remains underexplored. This paper introduces a simulation framework utilizing the game Balderdash to evaluate both the creativity and logical reasoning of LLMs. In Balderdash, players generate fictitious definitions for obscure terms to deceive others while identifying correct definitions. Our framework enables multiple LLM agents to participate in this game, assessing their ability to produce plausible definitions and strategize based on game rules and history. We implemented a centralized game engine featuring various LLMs as participants and a judge LLM to evaluate semantic equivalence. Through a series of experiments, we analyzed the performance of different LLMs, examining metrics such as True Definition Ratio, Deception Ratio, and Correct Guess Ratio.…
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Taxonomy
TopicsTopic Modeling · Information and Cyber Security · Ethics and Social Impacts of AI
