GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
Umangi Jain, Ashkan Mirzaei, Igor Gilitschenski

TL;DR
GaussianCut is a novel interactive segmentation method for 3D scenes represented as Gaussians, using graph cuts and user input to efficiently partition objects without extra training.
Contribution
It introduces a graph-based segmentation approach that leverages 3D Gaussian Splatting and user interactions, eliminating the need for segmentation-aware training.
Findings
Achieves competitive performance with state-of-the-art methods
Works effectively across diverse scenes
Does not require additional segmentation-aware training
Abstract
We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user input, such as point clicks, coarse scribbles, or text. Using 3D Gaussian Splatting (3DGS) as the underlying scene representation simplifies the extraction of objects of interest which are considered to be a subset of the scene's Gaussians. Our key idea is to represent the scene as a graph and use the graph-cut algorithm to minimize an energy function to effectively partition the Gaussians into foreground and background. To achieve this, we construct a graph based on scene Gaussians and devise a segmentation-aligned energy function on the graph to combine user inputs with scene properties. To obtain an initial coarse segmentation, we leverage 2D…
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Taxonomy
TopicsAdvanced Neural Network Applications · Advanced Image and Video Retrieval Techniques · Human Pose and Action Recognition
MethodsSparse Evolutionary Training
