StiffGIPC: Advancing GPU IPC for stiff affine-deformable simulation
Kemeng Huang, Xinyu Lu, Huancheng Lin, Taku Komura, Minchen Li

TL;DR
This paper introduces a GPU-optimized IPC simulation framework that significantly improves efficiency and scalability for simulating materials with a wide range of stiffnesses, enabling faster and more accurate deformable simulations.
Contribution
It presents three innovations: a new MAS preconditioner, a cubic energy strain limiter, and affine body dynamics for stiff behaviors, achieving up to 10x speedup over existing methods.
Findings
Achieves up to 10x speedup over state-of-the-art GPU IPC methods.
Consistently fastest across soft, stiff, and hybrid scenarios.
Handles high-resolution, large deformation, and high-impact simulations effectively.
Abstract
Incremental Potential Contact (IPC) is a widely used, robust, and accurate method for simulating complex frictional contact behaviors. However, achieving high efficiency remains a major challenge, particularly as material stiffness increases, which leads to slower Preconditioned Conjugate Gradient (PCG) convergence, even with the state-of-the-art preconditioners. In this paper, we propose a fully GPU-optimized IPC simulation framework capable of handling materials across a wide range of stiffnesses, delivering consistent high performance and scalability with up to 10x speedup over state-of-the-art GPU IPC methods. Our framework introduces three key innovations: 1) A novel connectivity-enhanced Multilevel Additive Schwarz (MAS) preconditioner on the GPU, designed to efficiently capture both stiff and soft elastodynamics and improve PCG convergence at a reduced preconditioning cost. 2) A…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Simulation Techniques and Applications
