Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Rui Peng, Wangze Xu, Luyang Tang, Liwei Liao, Jianbo Jiao, Ronggang, Wang

TL;DR
This paper introduces SCGaussian, a novel Gaussian Splatting method that enforces 3D scene structure consistency using matching priors, significantly improving sparse input view synthesis in large scenes with state-of-the-art efficiency.
Contribution
The paper proposes a hybrid Gaussian representation and a structure optimization method that enhances 3D scene consistency in Gaussian Splatting for novel view synthesis.
Findings
Achieves state-of-the-art performance on various scene types.
Effectively handles sparse input views and large scenes.
Demonstrates high efficiency in rendering.
Abstract
Despite the substantial progress of novel view synthesis, existing methods, either based on the Neural Radiance Fields (NeRF) or more recently 3D Gaussian Splatting (3DGS), suffer significant degradation when the input becomes sparse. Numerous efforts have been introduced to alleviate this problem, but they still struggle to synthesize satisfactory results efficiently, especially in the large scene. In this paper, we propose SCGaussian, a Structure Consistent Gaussian Splatting method using matching priors to learn 3D consistent scene structure. Considering the high interdependence of Gaussian attributes, we optimize the scene structure in two folds: rendering geometry and, more importantly, the position of Gaussian primitives, which is hard to be directly constrained in the vanilla 3DGS due to the non-structure property. To achieve this, we present a hybrid Gaussian representation.…
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Taxonomy
TopicsAdvanced Vision and Imaging · Image Processing Techniques and Applications · Advanced Image Processing Techniques
