Online Moderation in Competitive Action Games: How Intervention Affects Player Behaviors
Zhuofang Li, Rafal Kocielnik, Mitchell Linegar, Deshawn Sambrano,, Fereshteh Soltani, Min Kim, Nabiha Naqvie, Grant Cahill, Animashree, Anandkumar, R. Michael Alvarez

TL;DR
This study investigates how moderation strategies in online competitive games influence disruptive player behaviors, revealing that moderation reduces misconduct but also discourages participation, with effectiveness varying by moderation speed and severity.
Contribution
It provides the first real-world analysis of moderation effects on player behavior in a popular online game using causal inference methods.
Findings
Moderation reduces disruptive behaviors like cheating and offensive language.
Quick moderation is more effective than delayed intervention.
Stronger punishments have a greater deterrent effect.
Abstract
Online competitive action games have flourished as a space for entertainment and social connections, yet they face challenges from a small percentage of players engaging in disruptive behaviors. This study delves into the under-explored realm of understanding the effects of moderation on player behavior within online gaming on an example of a popular title - Call of Duty(R): Modern Warfare(R)II. We employ a quasi-experimental design and causal inference techniques to examine the impact of moderation in a real-world industry-scale moderation system. We further delve into novel aspects around the impact of delayed moderation, as well as the severity of applied punishment. We examine these effects on a set of four disruptive behaviors including cheating, offensive user name, chat, and voice. Our findings uncover the dual impact moderation has on reducing disruptive behavior and…
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Taxonomy
TopicsHate Speech and Cyberbullying Detection · Digital Games and Media · Wikis in Education and Collaboration
