Two timescales in stochastic evolutionary games
Sabin Lessard

TL;DR
This paper develops a mathematical framework using two timescales in stochastic evolutionary games to analyze strategy fixation and abundance in subdivided populations, revealing conditions for strategy success.
Contribution
It introduces a novel approach combining two timescales to analyze fixation probabilities and strategy abundance in subdivided populations with migration and mutation.
Findings
Fixation probability exceeds initial frequency if strategy is risk-dominant.
Low-migration limit depends on within-deme fixation probabilities.
Long-term strategy abundance relates to fixation probabilities under mutation.
Abstract
Convergence of discrete-time Markov chains with two timescales is a powerful tool to study stochastic evolutionary games in subdivided populations. Focusing on linear games within demes, convergence to a diffusion process for the strategy frequencies as the population size increases yields a strong-migration limit. The same limit is obtained for a linear game in a well-mixed population with effective payoffs that depend on reproductive values and identity measures between individuals. The first-order effect of selection on the fixation probability of a strategy introduced as a single mutant can be calculated by using the diffusion approximation, or alternatively by summing the successive expected changes in the mutant strategy frequency that involve expected coalescence times of ancestral lines under neutrality. These can be approached by resorting to the existence of two timescales in…
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Taxonomy
TopicsGame Theory and Applications · Evolutionary Game Theory and Cooperation · Economic theories and models
MethodsDiffusion
