Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes
Shaohua Liu, Junzhe Lu, Zuoya Gu, Jiajun Li, Yue Deng

TL;DR
Aquatic-GS introduces a hybrid 3D representation combining neural water modeling and Gaussian splatting to effectively depict underwater scenes, enabling high-quality rendering and restoration with improved speed.
Contribution
The paper presents Aquatic-GS, a novel hybrid 3D underwater scene representation integrating neural water fields and Gaussian splatting, with a physics-based model and depth-guided optimization for enhanced accuracy.
Findings
Outperforms state-of-the-art methods in rendering quality.
Achieves 410x faster rendering speed.
Improves underwater image restoration results.
Abstract
Representing underwater 3D scenes is a valuable yet complex task, as attenuation and scattering effects during underwater imaging significantly couple the information of the objects and the water. This coupling presents a significant challenge for existing methods in effectively representing both the objects and the water medium simultaneously. To address this challenge, we propose Aquatic-GS, a hybrid 3D representation approach for underwater scenes that effectively represents both the objects and the water medium. Specifically, we construct a Neural Water Field (NWF) to implicitly model the water parameters, while extending the latest 3D Gaussian Splatting (3DGS) to model the objects explicitly. Both components are integrated through a physics-based underwater image formation model to represent complex underwater scenes. Moreover, to construct more precise scene geometry and details,…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Computer Graphics and Visualization Techniques · 3D Surveying and Cultural Heritage
