Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
Chen Zhao, Xuan Wang, Tong Zhang, Saqib Javed, Mathieu Salzmann

TL;DR
This paper introduces Self-Ensembling Gaussian Splatting (SE-GS), a novel method that improves 3D Gaussian Splatting for few-shot novel view synthesis by reducing overfitting through an uncertainty-aware ensemble approach, leading to better generalization.
Contribution
We propose a self-ensembling framework with uncertainty-aware perturbations to enhance 3D Gaussian Splatting's generalization in few-shot NVS scenarios.
Findings
Outperforms state-of-the-art methods on multiple datasets
Enhances NVS quality with limited training views
Maintains computational efficiency during training
Abstract
3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in novel view synthesis (NVS). However, 3DGS tends to overfit when trained with sparse views, limiting its generalization to novel viewpoints. In this paper, we address this overfitting issue by introducing Self-Ensembling Gaussian Splatting (SE-GS). We achieve self-ensembling by incorporating an uncertainty-aware perturbation strategy during training. A -model and a -model are jointly trained on the available images. The -model is dynamically perturbed based on rendering uncertainty across training steps, generating diverse perturbed models with negligible computational overhead. Discrepancies between the -model and these perturbed models are minimized throughout training, forming a robust ensemble of 3DGS models. This ensemble, represented by the…
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Taxonomy
TopicsAdvanced Vision and Imaging · Advanced Image Processing Techniques · Image Enhancement Techniques
