GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring
Dongwoo Lee, Joonkyu Park, Kyoung Mu Lee

TL;DR
GS-Blur is a large-scale, diverse dataset of realistically synthesized blurry images created from 3D scene reconstructions, designed to improve the training and evaluation of image deblurring algorithms.
Contribution
We introduce GS-Blur, a novel dataset generated via 3D scene reconstruction and camera motion simulation, capturing diverse real-world blur types for better deblurring model training.
Findings
GS-Blur improves deblurring performance across various methods.
The dataset offers diverse and realistic blur types.
Models trained on GS-Blur generalize well to real-world scenarios.
Abstract
To train a deblurring network, an appropriate dataset with paired blurry and sharp images is essential. Existing datasets collect blurry images either synthetically by aggregating consecutive sharp frames or using sophisticated camera systems to capture real blur. However, these methods offer limited diversity in blur types (blur trajectories) or require extensive human effort to reconstruct large-scale datasets, failing to fully reflect real-world blur scenarios. To address this, we propose GS-Blur, a dataset of synthesized realistic blurry images created using a novel approach. To this end, we first reconstruct 3D scenes from multi-view images using 3D Gaussian Splatting (3DGS), then render blurry images by moving the camera view along the randomly generated motion trajectories. By adopting various camera trajectories in reconstructing our GS-Blur, our dataset contains realistic and…
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Taxonomy
TopicsAdvanced Image Processing Techniques · Digital Media Forensic Detection · Image and Signal Denoising Methods
