Statistical-Computational Trade-offs for Density Estimation
Anders Aamand, Alexandr Andoni, Justin Y. Chen, Piotr Indyk, Shyam, Narayanan, Sandeep Silwal, Haike Xu

TL;DR
This paper establishes a fundamental trade-off in density estimation, proving that algorithms must either use nearly linear samples or have nearly linear query time, highlighting inherent computational limits.
Contribution
It provides the first lower bound demonstrating a statistical-computational trade-off for density estimation, showing that improvements over existing bounds are fundamentally limited.
Findings
Lower bound on query time close to linear in the number of distributions
Data structure with matching upper bounds for the lower bound instance
Experimental results confirm practical efficiency of the proposed data structure
Abstract
We study the density estimation problem defined as follows: given distributions over a discrete domain , as well as a collection of samples chosen from a ``query'' distribution over , output that is ``close'' to . Recently~\cite{aamand2023data} gave the first and only known result that achieves sublinear bounds in {\em both} the sampling complexity and the query time while preserving polynomial data structure space. However, their improvement over linear samples and time is only by subpolynomial factors. Our main result is a lower bound showing that, for a broad class of data structures, their bounds cannot be significantly improved. In particular, if an algorithm uses samples for some constant and polynomial space, then the query time of the data structure must be at least , i.e., close to…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsStatistical Methods and Inference · Bayesian Methods and Mixture Models · Gaussian Processes and Bayesian Inference
