CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians
Chongjian Ge, Chenfeng Xu, Yuanfeng Ji, Chensheng Peng, Masayoshi, Tomizuka, Ping Luo, Mingyu Ding, Varun Jampani, Wei Zhan

TL;DR
CompGS introduces a novel framework for compositional text-to-3D generation using 3D Gaussian Splatting, leveraging 2D compositionality and dynamic optimization to produce high-quality, multi-object 3D scenes with reasonable interactions.
Contribution
The paper presents a new method that initializes 3D Gaussians with 2D compositionality and employs dynamic optimization, improving multi-object 3D scene generation from text.
Findings
Outperforms existing methods in quality and semantic alignment.
Effectively generates multi-object 3D scenes with realistic interactions.
Enables controllable 3D scene editing.
Abstract
Recent breakthroughs in text-guided image generation have significantly advanced the field of 3D generation. While generating a single high-quality 3D object is now feasible, generating multiple objects with reasonable interactions within a 3D space, a.k.a. compositional 3D generation, presents substantial challenges. This paper introduces CompGS, a novel generative framework that employs 3D Gaussian Splatting (GS) for efficient, compositional text-to-3D content generation. To achieve this goal, two core designs are proposed: (1) 3D Gaussians Initialization with 2D compositionality: We transfer the well-established 2D compositionality to initialize the Gaussian parameters on an entity-by-entity basis, ensuring both consistent 3D priors for each entity and reasonable interactions among multiple entities; (2) Dynamic Optimization: We propose a dynamic strategy to optimize 3D Gaussians…
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Taxonomy
TopicsImage Processing and 3D Reconstruction · Image Retrieval and Classification Techniques
