GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting
Yusen Xie, Zhenmin Huang, Jin Wu, Jun Ma

TL;DR
GS-LIVM is a real-time, photo-realistic mapping framework that integrates LiDAR, inertial, and visual data using Gaussian Splatting, enabling high-quality outdoor scene reconstruction with efficient dense mapping.
Contribution
It introduces a novel real-time outdoor mapping method combining Gaussian Splatting with GPR and covariance-based initialization, improving efficiency and rendering quality over prior approaches.
Findings
Achieves state-of-the-art mapping efficiency and rendering quality.
Enables real-time dense outdoor scene mapping.
Demonstrates robustness on various outdoor datasets.
Abstract
In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), our approach enables real-time photo-realistic mapping while ensuring high-quality image rendering in large-scale unbounded outdoor environments. In this work, Gaussian Process Regression (GPR) is employed to mitigate the issues resulting from sparse and unevenly distributed LiDAR observations. The voxel-based 3D Gaussians map representation facilitates real-time dense mapping in large outdoor environments with acceleration governed by custom CUDA kernels. Moreover, the overall framework is designed in a covariance-centered manner, where the estimated covariance is used to initialize the scale and rotation of 3D Gaussians, as well…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · 3D Surveying and Cultural Heritage · Satellite Image Processing and Photogrammetry
