E-3DGS: Gaussian Splatting with Exposure and Motion Events
Xiaoting Yin, Hao Shi, Yuhan Bao, Zhenshan Bing, Yiyi Liao, Kailun, Yang, Kaiwei Wang

TL;DR
E-3DGS introduces a hardware-enhanced event camera system capturing exposure and motion events to enable high-quality, fast, and cost-effective 3D reconstruction in challenging lighting and motion conditions, outperforming frame-based methods.
Contribution
The paper presents a novel hardware setup and a versatile framework for event-based 3D Gaussian Splatting, supporting multiple reconstruction modes and introducing a new dataset for real-world evaluation.
Findings
Exposure events improve detail reconstruction over motion events.
The method outperforms frame-based cameras under low light and overexposure.
Faster reconstruction with higher quality than existing event-based NeRF.
Abstract
Achieving 3D reconstruction from images captured under optimal conditions has been extensively studied in the vision and imaging fields. However, in real-world scenarios, challenges such as motion blur and insufficient illumination often limit the performance of standard frame-based cameras in delivering high-quality images. To address these limitations, we incorporate a transmittance adjustment device at the hardware level, enabling event cameras to capture both motion and exposure events for diverse 3D reconstruction scenarios. Motion events (triggered by camera or object movement) are collected in fast-motion scenarios when the device is inactive, while exposure events (generated through controlled camera exposure) are captured during slower motion to reconstruct grayscale images for high-quality training and optimization of event-based 3D Gaussian Splatting (3DGS). Our framework…
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Taxonomy
TopicsIndustrial Vision Systems and Defect Detection · Computer Graphics and Visualization Techniques
