Approximate Feedback Nash Equilibria with Sparse Inter-Agent Dependencies
Xinjie Liu, Jingqi Li, Filippos Fotiadis, Mustafa O. Karabag, Jesse, Milzman, David Fridovich-Keil, Ufuk Topcu

TL;DR
This paper introduces a regularized dynamic programming method to compute sparse feedback Nash equilibrium strategies in multi-agent games, reducing reliance on full state information and improving robustness under noisy observations.
Contribution
It develops a convex group Lasso-based approach for approximating Nash equilibria with sparse policies and extends it to non-linear games with an iterative algorithm.
Findings
Sparse policies effectively approximate Nash equilibria.
Regularized policies outperform standard policies under noisy observations.
Simulation shows up to 77% cost reduction with regularized policies.
Abstract
Feedback Nash equilibrium strategies in multi-agent dynamic games require availability of all players' state information to compute control actions. However, in real-world scenarios, sensing and communication limitations between agents make full state feedback expensive or impractical, and such strategies can become fragile when state information from other agents is inaccurate. To this end, we propose a regularized dynamic programming approach for finding sparse feedback policies that selectively depend on the states of a subset of agents in dynamic games. The proposed approach solves convex adaptive group Lasso problems to compute sparse policies approximating Nash equilibrium solutions. We prove the regularized solutions' asymptotic convergence to a neighborhood of Nash equilibrium policies in linear-quadratic (LQ) games. Further, we extend the proposed approach to general non-LQ…
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Taxonomy
TopicsAuction Theory and Applications · Economic theories and models · Game Theory and Applications
