Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set
Wenyuan Zhang, Yu-Shen Liu, Zhizhong Han

TL;DR
This paper introduces a novel method that combines 3D Gaussian splatting with neural SDF learning, using a differentiable pulling technique to improve surface reconstruction accuracy and detail in multi-view settings.
Contribution
It proposes a dynamic alignment and joint optimization approach that effectively constrains neural SDF inference with multi-view consistency and 3D Gaussian splatting.
Findings
Achieves more accurate and smooth surface reconstructions.
Outperforms state-of-the-art methods on benchmark datasets.
Enhances geometry detail and surface completeness.
Abstract
It is vital to infer a signed distance function (SDF) in multi-view based surface reconstruction. 3D Gaussian splatting (3DGS) provides a novel perspective for volume rendering, and shows advantages in rendering efficiency and quality. Although 3DGS provides a promising neural rendering option, it is still hard to infer SDFs for surface reconstruction with 3DGS due to the discreteness, the sparseness, and the off-surface drift of 3D Gaussians. To resolve these issues, we propose a method that seamlessly merge 3DGS with the learning of neural SDFs. Our key idea is to more effectively constrain the SDF inference with the multi-view consistency. To this end, we dynamically align 3D Gaussians on the zero-level set of the neural SDF using neural pulling, and then render the aligned 3D Gaussians through the differentiable rasterization. Meanwhile, we update the neural SDF by pulling…
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Taxonomy
TopicsNeural Networks and Applications · Face and Expression Recognition
MethodsALIGN · Sparse Evolutionary Training
