Graph Exploration: The Impact of a Distance Constraint
St\'ephane Devismes, Yoann Dieudonn\'e, Arnaud Labourel

TL;DR
This paper investigates the limitations of deterministic exploration algorithms in graphs under distance constraints, proving that linear penalty guarantees are impossible, thus highlighting fundamental differences from unconstrained exploration.
Contribution
It proves that no universal exploration algorithm can guarantee a linear penalty under distance constraints, solving an open problem and revealing a fundamental separation from unconstrained exploration.
Findings
Linear penalty algorithms are impossible under distance constraints.
Distance-constrained exploration differs fundamentally from unconstrained exploration.
The results answer an open problem posed by Duncan et al.
Abstract
A mobile agent, starting from a node of a simple undirected connected graph , has to explore all nodes and edges of using the minimum number of edge traversals. To do so, the agent uses a deterministic algorithm that allows it to gain information on as it traverses its edges. During its exploration, the agent must always respect the constraint of knowing a path of length at most to go back to node . The upper bound is fixed as being equal to , where is the eccentricity of node (i.e., the maximum distance from to any other node) and is any positive real constant. This task has been introduced by Duncan et al. [ACM Trans. Algorithms 2006] and is known as \emph{distance-constrained exploration}. The \emph{penalty} of an exploration algorithm running in is the number of edge traversals made by the agent in excess of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
