GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting
Shuichang Lai, Letian Huang, Jie Guo, Kai Cheng, Bowen Pan, Xiaoxiao, Long, Jiangjing Lyu, Chengfei Lv, Yanwen Guo

TL;DR
GlossyGS is a novel inverse rendering framework that accurately reconstructs geometry and materials of glossy objects by integrating material priors and a hybrid representation, improving over existing methods in fidelity and realism.
Contribution
The paper introduces GlossyGS, which uses micro-facet segmentation priors and a normal map prefiltering strategy within a hybrid geometry-material model for better glossy object reconstruction.
Findings
Effective high-fidelity geometry reconstruction.
Improved material decomposition for glossy surfaces.
Outperforms state-of-the-art methods in experiments.
Abstract
Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impressive reconstruction ability, they tend to be time-comsuming. Recent strategies have adopted 3D Gaussian Splatting (3D-GS) for inverse rendering, which have led to quick and effective outcomes. However, these techniques generally have difficulty in producing believable geometries and materials for glossy objects, a challenge that stems from the inherent ambiguities of inverse rendering. To address this, we introduce GlossyGS, an innovative 3D-GS-based inverse rendering framework that aims to precisely reconstruct the geometry and materials of glossy objects by integrating material priors. The key idea is the use of micro-facet geometry segmentation prior, which helps to reduce the intrinsic ambiguities and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Image Processing and 3D Reconstruction
