EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing
Kaizhi Zheng, Xiaotong Chen, Xuehai He, Jing Gu, Linjie Li, Zhengyuan, Yang, Kevin Lin, Jianfeng Wang, Lijuan Wang, Xin Eric Wang

TL;DR
EditRoom introduces a unified framework that uses large language models and diffusion techniques to enable comprehensive, natural language-guided 3D scene layout editing, significantly improving flexibility and accuracy.
Contribution
The paper presents a novel approach combining LLMs and diffusion models for versatile 3D scene editing guided by natural language commands, supported by a large-scale dataset.
Findings
Outperforms baselines in accuracy and coherence
Supports six types of scene layout edits
Introduces a large-scale dataset for training and evaluation
Abstract
Given the steep learning curve of professional 3D software and the time-consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and gaming. However, recent approaches to language-guided 3D scene editing either require manual interventions or focus only on appearance modifications without supporting comprehensive scene layout changes. In response, we propose EditRoom, a unified framework capable of executing a variety of layout edits through natural language commands, without requiring manual intervention. Specifically, EditRoom leverages Large Language Models (LLMs) for command planning and generates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To address the lack of data for language-guided 3D scene…
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Taxonomy
TopicsGraph Theory and Algorithms · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
MethodsFocus
