GAN Based Top-Down View Synthesis in Reinforcement Learning Environments
Usama Younus, Vinoj Jayasundara, Shivam Mishra, Suleyman Aslan

TL;DR
This paper presents a GAN-based method for generating top-down views from first-person observations in reinforcement learning environments, aiding agents in understanding their surroundings better.
Contribution
It introduces a novel approach to synthesize complete top-down environment views from partial observations using GANs, without involving RL tasks.
Findings
Generated top-down views improve environment understanding.
Partial views become more complete as exploration progresses.
The method enhances policy decision-making potential.
Abstract
Human actions are based on the mental perception of the environment. Even when all the aspects of an environment are not visible, humans have an internal mental model that can generalize the partially visible scenes to fully constructed and connected views. This internal mental model uses learned abstract representations of spatial and temporal aspects of the environments encountered in the past. Artificial agents in reinforcement learning environments also benefit by learning a representation of the environment from experience. It provides the agent with viewpoints that are not directly visible to it, helping it make better policy decisions. It can also be used to predict the future state of the environment. This project explores learning the top-down view of an RL environment based on the artificial agent's first-person view observations with a generative adversarial network(GAN).…
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Taxonomy
TopicsAdvanced Vision and Imaging · Reinforcement Learning in Robotics
MethodsFocus · Sparse Evolutionary Training
