DragEntity: Trajectory Guided Video Generation using Entity and Positional Relationships
Zhang Wan, Sheng Tang, Jiawei Wei, Ruize Zhang, Juan Cao

TL;DR
DragEntity introduces a user-friendly video generation method that uses entity representations to control multiple objects' trajectories simultaneously, enabling complex, fine-grained motion control without requiring difficult-to-obtain conditions.
Contribution
It presents a novel entity-based control approach for video generation that simplifies user interaction and supports multiple objects with complex trajectories.
Findings
Effective fine-grained control demonstrated in experiments
Supports multiple objects with different trajectories
Maintains relative spatial relationships between objects
Abstract
In recent years, diffusion models have achieved tremendous success in the field of video generation, with controllable video generation receiving significant attention. However, existing control methods still face two limitations: Firstly, control conditions (such as depth maps, 3D Mesh) are difficult for ordinary users to obtain directly. Secondly, it's challenging to drive multiple objects through complex motions with multiple trajectories simultaneously. In this paper, we introduce DragEntity, a video generation model that utilizes entity representation for controlling the motion of multiple objects. Compared to previous methods, DragEntity offers two main advantages: 1) Our method is more user-friendly for interaction because it allows users to drag entities within the image rather than individual pixels. 2) We use entity representation to represent any object in the image, and…
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Taxonomy
TopicsHuman Motion and Animation · Human Pose and Action Recognition · Video Analysis and Summarization
MethodsDiffusion
