Development of a 3D virtual world tool for sustainable energy education
Marta Guerra-Mota, Dimosthenis Minas, Michalis Xenos, Maria Manuel, Sa

TL;DR
This paper introduces a 3D virtual world tool designed to enhance environmental and energy education among schoolchildren, aiming to improve understanding and awareness through immersive simulations.
Contribution
It presents the development and features of a pedagogical 3D virtual environment tailored to address educational gaps in energy and environmental issues.
Findings
3D VWLE effectively improves students' environmental knowledge.
Simulation in virtual worlds enhances skill acquisition.
The tool provides an engaging online learning experience.
Abstract
The UNESCO (2022) points out that the gap between the existing awareness of a person or a community, and the actual habits of everyday life, is attributed to: low levels of understanding the environmental issues at stake; low levels of knowledge regarding energy and climate issues; and lack of attention to social, emotional or behavioral learning. In this context, as environmental and energetic concerns grow rapidly in our daily lives, RAISE - Raising environmental knowledge & awareness, an ERAMUS+ project with partners from three countries (Greece, Portugal, and Italy), was born. The project's first and main objective is to increase the environmental knowledge and awareness (EK&A) of schoolchildren. To achieve this goal, a survey was first carried out to ascertain the students' knowledge and, based on these results, scenarios and educational material were drawn up to build a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsEducational Research and Pedagogy · Education Practices and Evaluation · Educational Tools and Methods
