Animate-X: Universal Character Image Animation with Enhanced Motion Representation
Shuai Tan, Biao Gong, Xiang Wang, Shiwei Zhang, Dandan Zheng, Ruobing, Zheng, Kecheng Zheng, Jingdong Chen, Ming Yang

TL;DR
Animate-X is a universal character animation framework that improves motion modeling for various character types, including anthropomorphic characters, by introducing a Pose Indicator and leveraging CLIP features, leading to superior animation quality.
Contribution
The paper presents Animate-X, a novel LDM-based framework with a Pose Indicator and CLIP feature integration for universal character animation, including anthropomorphic figures.
Findings
Outperforms state-of-the-art methods in animation quality.
Effectively generalizes to diverse character types.
Introduces A^2Bench for comprehensive evaluation.
Abstract
Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not generalize well on anthropomorphic characters commonly used in industries like gaming and entertainment. Our in-depth analysis suggests to attribute this limitation to their insufficient modeling of motion, which is unable to comprehend the movement pattern of the driving video, thus imposing a pose sequence rigidly onto the target character. To this end, this paper proposes Animate-X, a universal animation framework based on LDM for various character types (collectively named X), including anthropomorphic characters. To enhance motion representation, we introduce the Pose Indicator, which captures comprehensive motion pattern from the driving video…
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Taxonomy
TopicsHuman Motion and Animation · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
MethodsContrastive Language-Image Pre-training
