GALA: Geometry-Aware Local Adaptive Grids for Detailed 3D Generation
Dingdong Yang, Yizhi Wang, Konrad Schindler, Ali Mahdavi Amiri, Hao, Zhang

TL;DR
GALA introduces a geometry-aware, sparse, and adaptive 3D shape representation that efficiently captures detailed surfaces, enabling fast fitting and high-quality generative modeling with diffusion schemes.
Contribution
The paper presents GALA, a novel 3D shape representation combining sparsity, adaptivity, and local geometry-awareness for improved detail and efficiency in 3D generation.
Findings
Fitted to objects in less than 10 seconds.
Supports efficient flattening and manipulation with transformer networks.
Enables detailed 3D shape generation with a cascaded pipeline.
Abstract
We propose GALA, a novel representation of 3D shapes that (i) excels at capturing and reproducing complex geometry and surface details, (ii) is computationally efficient, and (iii) lends itself to 3D generative modelling with modern, diffusion-based schemes. The key idea of GALA is to exploit both the global sparsity of surfaces within a 3D volume and their local surface properties. Sparsity is promoted by covering only the 3D object boundaries, not empty space, with an ensemble of tree root voxels. Each voxel contains an octree to further limit storage and compute to regions that contain surfaces. Adaptivity is achieved by fitting one local and geometry-aware coordinate frame in each non-empty leaf node. Adjusting the orientation of the local grid, as well as the anisotropic scales of its axes, to the local surface shape greatly increases the amount of detail that can be stored in a…
Peer Reviews
Decision·ICLR 2025 Poster
(1) The proposed representation has a low number of parameters, fast fitting time, high precision, and quick mesh extraction time, implemented using pure CUDA and LibTorch. (2) Initially, I think that the proposed representation is sensitive to the FPS results regarding the number of root tree nodes ($N_o$) and overlap ratios ($\alpha$), so I doubt whether it can effectively cover the thin parts of meshes. However, the authors conduct numerous ablation studies on design choices to achieve optim
(1) As shown in the Sec. C. Failure Cases, the proposed representation cannot cover the long thin mesh parts.
I congratulate the authors for their submission. They build on existing work to propose a non-trivial, novel geometric representation that is particularly useful for detailed 3D generative tasks. While I am not an expert in 3D generative modeling, it seems clear that this work outperforms the state of the art in resolutive power, and outperforms its main competitor (Mosaic-SDF) on reconstruction tasks. There is little doubt in my mind that this work would be received positively in the neural geo
The main weaknesses of this work are in the magnitude of the contribution and the clarity of the writing: Contribution. It could be argued this work is limited to being an adaptive version of Mosaic-SDF, and that most choices made in the algorithm are the same choices any researcher would made if attempting to extend M-SDF to an adaptive realm (the authors of M-SDF themselves even mention “adding local coordinate frames” as a potential future work avenue). The authors of this work address this
Originality: 1. This work's main contribution is to proposed a novel 3D shape representation which can preserve the local details by using local adaptive grids, while previous methods like Mosaic-SDF using regular grids. 2. The proposed representation is simple and efficient, achieving a good compression ratio with very little storage space and quantization operations. 3. Moreover, the authors also did comprehensive evaluation and application like 3D shape diffusion to validate the effectivene
1. While this proposed expression can enhance the details of the reconstruction, I think it is very challenging for diffusion networks to generate the explicit parameters for the root node, grid values, and grid configuration step by step. If some parameter predictions are incorrect, it can greatly affect the quality of the geometry in the subsequent steps. According to the figures in the supplementary, some structures of the generated meshes are noisy. This also limits the practical application
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Computational Geometry and Mesh Generation
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