Parks and Recreation: Color Fault-Tolerant Spanners Made Local
Merav Parter, Asaf Petruschka, Shay Sapir, Elad Tzalik

TL;DR
This paper introduces efficient algorithms for constructing color fault-tolerant graph spanners that can withstand multiple class failures, improving speed and distribution while maintaining near-optimal size and stretch properties.
Contribution
It presents a novel variant of the Baswana-Sen algorithm tailored for color fault tolerance, utilizing an edge-centric approach and innovative path collections called "parks".
Findings
Algorithms achieve near-optimal size of spanners.
Methods operate efficiently in distributed models with optimal locality.
Construction time is near-linear with respect to graph size.
Abstract
We provide new algorithms for constructing spanners of arbitrarily edge- or vertex-colored graphs, that can endure up to failures of entire color classes. The failure of even a single color may cause a linear number of individual edge/vertex faults. In a recent work, Petruschka, Sapir and Tzalik [ITCS `24] gave tight bounds for the (worst-case) size of such spanners, where or for spanners with stretch that are resilient to at most edge- or vertex-color faults, respectively. Additionally, they showed an algorithm for computing spanners of size , running in sequential time, based on the (FT) greedy spanner algorithm. The problem of providing faster and/or distributed algorithms was left open therein. We address this problem and provide a novel variant of the classical Baswana-Sen…
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Taxonomy
TopicsColor perception and design
