Neural Differential Appearance Equations
Chen Liu, Tobias Ritschel

TL;DR
This paper introduces a neural ODE-based method to synthesize dynamic appearance textures driven by property variations like rusting or melting, using new datasets and a temporal training scheme for realistic results.
Contribution
It presents a novel neural ODE approach for dynamic appearance synthesis that captures property-driven variations, supported by new datasets and a unique training scheme.
Findings
Consistently realistic and coherent texture synthesis results.
Outperforms prior methods under pronounced temporal variations.
User study favors our approach over previous techniques.
Abstract
We propose a method to reproduce dynamic appearance textures with space-stationary but time-varying visual statistics. While most previous work decomposes dynamic textures into static appearance and motion, we focus on dynamic appearance that results not from motion but variations of fundamental properties, such as rusting, decaying, melting, and weathering. To this end, we adopt the neural ordinary differential equation (ODE) to learn the underlying dynamics of appearance from a target exemplar. We simulate the ODE in two phases. At the "warm-up" phase, the ODE diffuses a random noise to an initial state. We then constrain the further evolution of this ODE to replicate the evolution of visual feature statistics in the exemplar during the generation phase. The particular innovation of this work is the neural ODE achieving both denoising and evolution for dynamics synthesis, with a…
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Taxonomy
TopicsColor perception and design · Face recognition and analysis
MethodsFocus
